AI Insights · Timothy · October 2021
Top 5 Digital Pacifier Games in Ecuador Q3 2021 Performance
An analysis of the top 5 digital pacifier games in Ecuador during Q3 2021, covering weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 digital pacifier games in Ecuador showed varying trends in weekly downloads, revenue, and active users. Here is a detailed look at their performance:
PK XD: Fun, friends & games from Afterverse Games exhibited a dynamic quarter. Weekly revenue saw a notable peak of approximately $1K in the final week of July, with other significant increases in mid-September at around $638. Weekly downloads peaked in mid-July at 48.5K, followed by a gradual decline to around 20K by the end of September. The app maintained a strong user base with weekly active users reaching a high of 330.9K in late August, before stabilizing around 274.2K by the end of the period.
Boop Kids - Smart Parenting by Renxo Europe Limited experienced a relatively steady quarter. Weekly revenue hovered around the $200-$300 range, peaking at $333 in early August. Weekly downloads fluctuated, with a high of 570 in late July and a low of 124 at the end of August. Active users saw a gradual increase from 1K in late June to a peak of 1.3K in early August, ending the quarter at approximately 1.1K.
Talking Tom Gold Run from Outfit7 Limited demonstrated consistent performance. Weekly revenue varied between $50 and $186, with a noticeable peak in late July. The app's downloads showed a slight decline from 22.2K at the end of June to 13.5K by the end of September. Weekly active users remained stable, hovering around the 200K mark throughout the quarter.
codeSpark - Coding for Kids by Homer had a fluctuating quarter. Revenue peaked at $234 in early September, with other weeks showing lower figures. Downloads were highest in early August at 317, but dropped significantly by the end of September. Active users ranged from 684 to a peak of 1.04K in mid-September, ending the quarter at 837.
Color by Number:Coloring Games from Wildlife Studios experienced modest revenue, peaking at $96 in the final week of September. Downloads were highest in mid-July at 2.4K, but declined to 648 by the end of the quarter. Active users saw a peak of 8.2K in late July, followed by a decline to 4.2K by the end of September.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.